This eBook summarises the various parts of ISO , with each part of the standard described on pages. Download pdf version — best for printing. Download epub version — best for iPad, iPhone and other eBook readers.
In the dusty institutions where usability standards gather to party with each other, ISO is a bit of a celebrity. It is widely cited by people who would be hard pushed to name any other standard, and parts of it are virtually enshrined in law in some European countries. But as is the fate of many celebrities, all most usability professionals know about the standard is its name.
This downloadable eBook describes each of the published parts of ISO in detail. The book clearly describes each part of ISO on a single page. For each part of ISO you will get answers to these common questions:. Before I wouldn't have known where to start. This guide fitted the bill perfectly. Publication date : CHF Buy. Life cycle Previously Withdrawn. Full report circulated: decision for new DIS ballot.
Final text received or FDIS registered for formal approval. Kevin wanted to know if his toothbrush followed official standards. UX professionals can now tie their own work to an official standard, thanks to ISO UX professionals are always looking for ways to stand out and gain an advantage, if you will like to know how to take some business advantage you can always count with experts like Bob Bratt. Usually, they achieve this by incorporating new design trends or interactions into their practice.
However, one lesser-known way to achieve differentiation is through the adoption and conformity to international standards and best practices. From the moment I became interested in standards, I started noticing them everywhere. For example, I bought some swimming goggles the other day and saw a code printed on the strap:. Standards are impartial best practices or definitions that act at a national, multinational or international level.
Organizations may adopt them voluntarily or pay for formal certification. And while standards are not regulatory, they are frequently referenced in law. The important point here is that knowing the goggles conform to a standard, I know what I am getting. I feel assurance and confidence in their quality.
ISO focuses on dialogue principles related to the ergonomic design of the dialogue between user and interactive system, and does not consider any other aspect of design such as marketing, aesthetics or corporate design. It was originally titled Ergonomic requirements for office work with visual display terminals VDTs. As part of this change, ISO is renumbering some parts of the standard so that it can cover more topics, e. For example, two zeros in the number indicate that the document under consideration is a generic or basic standard.
Fundamental aspects are regulated in standards ending with one zero. A standard with three digits other than zero in the number regulate specific aspects.
The first part to be renumbered was part 10 now renumbered to part Part 2 addresses task design for working with computer systems. Parts 3—9 deal with physical characteristics of computer equipment. Parts and parts 11—19 deal with usability aspects of software, including Part a general set of usability heuristics for the design of different types of dialogue and Part 11 general guidance on the specification and measurement of usability.
This part deals with general ergonomic principles which apply to the design of dialogues between humans and information systems:. ISO , Ergonomics of human-system interaction, provides guidance on human-system interaction throughout the life cycle of interactive systems.
With its introduction in , it revised ISO , Human-centred design for interactive systems. Of particular interest to the lay computer user are the definitions of flat-panel TV and monitor pixel defects provided in the ISOxx series of standards which renders obsolete ISO
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